[14.8] Sona GUIDE For CARRY - SUPPORT (2024)





Runes are a customization system that allows players to enhance and adapt their champions' stats and abilities to suit their individual preferences and the specific play style of each match.
Runes are divided into two main categories: primary runes (or Keystone Runes) and secondary runes.

Choosing the Aery rune as the best option for Sona is often based on several advantages this rune offers for her playstyle. Here are some reasons why Aery's rune is often considered the best choice for Sona:

Synergizes with Sona's playstyle: Aery aligns very well with Sona's playstyle, which is focused on providing ongoing support to her allies. Aery can be constantly activated by her healing and utility abilities such as Hymn of Valor and Aria of Perseverance, providing an additional shield or dealing extra damage to enemies.

Low cooldown: Aery has a relatively short cooldown, which allows her to be constantly applied to her allies or enemies whenever you use her abilities. This means you can make the most of Aery's benefits throughout the entire match.

Flexibility: Aery can be used both offensively and defensively, making her a versatile choice for Sona. It can be used to provide an additional shield to allies in danger or to deal extra damage to enemies during exchanges.

Best Synergy with Sona's Kit: Compared to other rune options such as Summon Aery, Aery is generally considered the best choice for Sona due to its ability to be constantly activated by her abilities, providing a consistent benefit throughout the match.

Increases Sona's effectiveness as a support: By providing an additional shield or dealing extra damage to allies or enemies respectively, Aery helps increase Sona's effectiveness as a support, allowing her to provide more utility and impact during fights.

In summary, Aery's rune is often considered the best option for Sona due to its synergy with her playstyle, low cooldown, flexibility, and ability to increase her effectiveness as a support. However, individual preferences and personal play style can also influence the choice of rune for Sona.

Choosing the "Manaflow Band" rune for Sona as the best rune option can be a strategic decision based on the specific needs of the player and Sona's play style. Here are some reasons why the Mana Flow rune might be a viable choice for Sona:

Improved Mana Management: Sona is a champion who relies heavily on her abilities to provide support to her team. This can result in high mana consumption, especially during the early stages of the game. The Mana Flow rune offers a significant benefit in mana management, granting a fixed amount of mana whenever you hit an enemy champion with an ability. This helps mitigate mana depletion issues and allows you to use more abilities throughout the match.

Scales with item building: The Mana Flow rune becomes even more effective as you build items that increase your total mana pool. This includes items like the "Tear of the Goddess" and the "Archangel's Staff", which directly benefit from the total amount of mana you have. Since Sona often builds items that increase her ability power (AP), these items that also offer mana fit naturally into her build, making the Mana Flow rune even more valuable.

Consistency: While other rune options may offer situational benefits such as increased damage or healing, the Mana Flow rune provides a constant and reliable benefit throughout the entire match. This can be especially useful for Sona, who excels at providing ongoing support for the team and can greatly benefit from more efficient mana management.

Laning Phase Help: During the laning phase, the Mana Flow rune can help ensure you have enough mana to continue applying pressure and harassing enemies. This can allow you to keep pressure on your lane opponent or contribute more frequently on trades with the jungler or other lanes.

However, it is important to note that the choice of rune largely depends on the player's individual playing style and personal preferences. While the Mana Flow rune can be a solid choice for improving Sona's mana management, other rune options can also be considered based on the specific needs of the match and personal play style.

Choosing the "Transcendence" rune as the best option for Sona can be justified for several reasons that align with the champion's playstyle and specific needs. Here are some reasons why the Transcendence rune might be a solid choice for Sona:

Cooldown Reduction (CDR): Sona significantly benefits from the reduced cooldown of her abilities, as it can allow her to utilize them more frequently during fights, thus increasing her ability to provide ongoing support to the team. Transcendence grants 10% additional CDR at level 10, and whenever you exceed the CDR cap, it turns the excess into additional AP, which is particularly useful for Sona, as she often crafts items that offer CDR.

Item Building Synergy: Many of the support and ability power items that are popular among Sona players also offer CDR, such as the "Ardent Censer" and the "Archangel's Staff." . Choosing the Transcendence rune naturally complements this build, allowing you to reach the CDR cap sooner and convert the excess into additional AP.

Flexibility in item building: Since Sona can build a variety of items depending on the team's needs and the tempo of the match, having the flexibility to gain additional AP through excessive CDR can be extremely valuable. This allows you to adapt your build according to match conditions while maximizing its effectiveness as ability power support.

Utility in all phases of the game: Transcendence offers benefits from the beginning of the game to the end, helping Sona have an impactful presence in all phases of the game. Her CDR boost and conversion of excess to AP can be particularly useful during the mid to late game when Sona is more likely to accumulate CDR through items.

While the Transcendence rune can be a solid choice for Sona in many situations, it is important to consider that rune selection can depend on the player's personal preferences, individual play style, and the specific needs of the team and match.

The "Gathering Storm" rune is another option that can be considered for Sona, depending on the player's personal preferences and play style. Here are some reasons why "Gathering Storm" could be a viable choice for Sona:

Ability Power Scaling: "Gathering Storm" offers a steady accumulation of ability power over time, which can be particularly beneficial for Sona, as she is a champion who scales well with ability power. This means that as the match progresses, Sona will become increasingly stronger in terms of damage and utility, which can be crucial during the mid and late stages of the game.

Compensation for late game potential: Sona is known for being strong in the late game, when she can really shine with her healing power, utility, and damage. Picking "Gathering Storm" can help boost this late game potential even further, ensuring that Sona becomes a force to be reckoned with as the match progresses into the later stages.

Consistency: Like "Transcendence", "Gathering Storm" provides a consistent benefit throughout the entire match. While other rune options may offer more situational benefits, "Gathering Storm" provides a continuous increase in ability power regardless of match conditions.

Ease of use: "Gathering Storm" requires no additional action on the player's part and activates automatically as the match progresses. This means you don't have to worry about hitting skills or taking specific actions to get the benefit of the rune, making it an easy option to use.

However, it is important to note that "Gathering Storm" mainly offers long-term benefits and may not be as impactful in the early stages of the game. Therefore, if you are looking for a more immediate advantage, other rune options such as "Transcendence" may be a better fit. The choice of rune will depend on the player's individual preferences and desired play style.

[14.8]  Sona  GUIDE For CARRY - SUPPORT (2024)
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